Tetris + Realtime Radiosity

T_DT_D
edited November 2017 in Share Your Work

Testing realtime Global Illumination (Radiosity) for simple games like tetris.

I used Processing 3 (the Java version) for the gameplay and Pixelflow for lightning.

The game itself, without radiosity, can be tested here ... it is a quick p5.js port: https://OpenProcessing.org/sketch/477716

https://Vimeo.com/243877934

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