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Topic: Alpha Syntax (Read 506 times) |
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skloopy
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Alpha Syntax
« on: Mar 14th, 2003, 8:46pm » |
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Hi, is the syntax for the new alpha transparency the same as in the reference? I tried using color(r, g, b, a); but it didn't work. I tried with floats and with ints.
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REAS
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Re: Alpha Syntax
« Reply #1 on: Mar 17th, 2003, 10:57am » |
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hello ryan, alpha hasn't been integrated into the color() function yet. but you can use fill(r, g, b, a) and stroke(r, g, b, a) + casey
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Martin
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Re: Alpha Syntax
« Reply #2 on: Mar 17th, 2003, 2:15pm » |
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casey, stroke(r,g,b,a) is erratic.. // this doesn't render what you want it to... smooth(); noFill(); stroke(0,0,255,20); line(10,10,90,90); stroke(0,0,255); line(20,30,70,80); stroke(0,0,255,20); ellipse(50,50,10,10);
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skloopy
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Re: Alpha Syntax
« Reply #3 on: Mar 17th, 2003, 11:12pm » |
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Shoot. I'm guessing that means no Bimage transparency either.. I mean local transparency, not the whole image..
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fry
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Re: Alpha Syntax
« Reply #4 on: Mar 17th, 2003, 11:46pm » |
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on Mar 17th, 2003, 2:15pm, Martin wrote:// this doesn't render what you want it to... smooth(); noFill(); stroke(0,0,255,20); line(10,10,90,90); stroke(0,0,255); line(20,30,70,80); stroke(0,0,255,20); ellipse(50,50,10,10); |
| yup, that's the line() bug mentioned under 'known bugs' in the revisions.txt. i hope to have that ironed out for 53.
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fry
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Re: Alpha Syntax
« Reply #5 on: Mar 17th, 2003, 11:49pm » |
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on Mar 17th, 2003, 11:12pm, Ryan wrote:Shoot. I'm guessing that means no Bimage transparency either.. I mean local transparency, not the whole image.. |
| i haven't tested local transparency much in images, but it may work (the code is in there for rendering, at least). it's possible though that a .gif that has alpha set may not respect the alpha, though you could mess with an image's pixel values to get alpha to work. if it's not behaving, post us a bug report in the bugs section. whole-image transparency should work, by setting the alpha on the fill().
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