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My name is Benoît (you can call me Ben). I am currently a student at ISIMA an engineering school in Computer Science of Blaise Pascal University in Clermont-Ferrand, France. I have passed a two years degree in Computer Sciences together with a DU at ISIMA.
I have learned using Processing at school across Virtual Reality courses. I discovered a lot of things using MS Kinect (1 and 2), MSAFluid, saitoobjloader, md2loader, ARToolKit, GSVideo. I am currently working on Processing for my first year school’s project: 3D Avatar control with Kinect. In fact I use PShape a lot and I realized that some methods were not implemented. Moreover I wanted to load 3d models but the only kind of model PShape is able to load is .OBJ (and not completely). So, I started implementing what was missing, you can have a look at our work on GitHub.
My proposal for GSoC 2015 is obviously to enhance the use of 3D in Processing by implementing useful methods for PShape: new format loader, use of groups and sub-objects, maybe a skeleton (rigging…), enhance framerate using textured models. I also saw some issues about PShape I could fix.