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I am trying to smoothen my skeleton in a processing sketch with SimpleOpenNI in the official documentation I have found setSmoothingSkeleton but with the latest version it just says that the function does not exist heres how Im using it
` import processing.opengl.*; import SimpleOpenNI.*;
SimpleOpenNI kinect;
import saito.objloader.*;
OBJModel model;
void setup() {
size(1028, 768, OPENGL);
model = new OBJModel(this, "kinect.obj", "relative", TRIANGLES);
model.translateToCenter();
BoundingBox box = new BoundingBox(this, model);
model.translate(box.getMin());
kinect = new SimpleOpenNI(this);
kinect.enableDepth();
kinect.enableUser();
kinect.setSmoothingSkeleton(0.6);
kinect.setMirror(true);
}`