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Hey guys,
so here is my situation - i have got two working processing codes ( only because of all the help i received on this forum, thanks to GoToLoop ). The first code triggers off video clips based on a particular string input. The second code does exactly the same thing, but triggers off audio clips instead. What i need to do now is somehow merge both the codes such that, when i type in a string input ( say 'red' ), processing will, at random, either play the video clip, or the audio clip that is related to that particular string input. I hope i have been clear enough.. [-O<
this is the code for triggering video clips -
import processing.video.Movie;
static final int QTY = 3;
final Movie[] movies = new Movie[QTY];
int idx;
String typing = "";
String saved = "";
void setup() {
size(1440, 900, JAVA2D);
frameRate(30);
noSmooth();
movies[0] = new Movie(this, "sin_city.mp4");
movies[1] = new Movie(this, "blue_velvet.mp4");
movies[2] = new Movie(this, "finale.mp4");
}
void draw() {
background(0);
set(0,0,movies[idx] );
//image(films[0],0,0);
//image(films[1],0,0);
//image(films[2],0,0);
}
void movieEvent(Movie m) {
m.read();
}
void keyPressed() {
if (key == '\n' ) {
saved = typing;
// A String can be cleared by setting it equal to ""
typing = "";
} else {
// Otherwise, concatenate the String
// Each character typed by the user is added to the end of the String variable.
typing = typing + key;
}
int k = keyCode, n = getMovieIndex(k) ;
if (n >= 0){ //& n!= idx) {
movies[idx].pause();
movies[idx = n].loop();
}
}
int getMovieIndex(int k) {
if ( saved.equals("apple")){
return 0;
}else if(saved.equals("blue")){
return 1;
}else if(saved.equals("red")){
return 2;
}else{
return -1;
}
}
and this is the code for triggering the audio clips
import ddf.minim.spi.*;
import ddf.minim.signals.*;
import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.ugens.*;
import ddf.minim.effects.*;
Minim minim;
static final int QTY = 3;
final AudioPlayer[] players = new AudioPlayer[QTY];
int idx;
String typing = "";
String saved = "";
void setup() {
size(1440, 900, JAVA2D);
frameRate(30);
noSmooth();
minim = new Minim(this);
//player = minim.loadFile(“drums.wav”);
players[0] = minim.loadFile("one.mp3");
players[1] = minim.loadFile("two.mp3");
players[2] = minim.loadFile("three.mp3");
}
void draw() {
background(0);
//set(0,0,players[idx] );
//image(films[0],0,0);
//image(films[1],0,0);
//image(films[2],0,0);
}
//void movieEvent(Movie m) {
//m.read();
//}
void keyPressed() {
if (key == '\n' ) {
saved = typing;
// A String can be cleared by setting it equal to ""
typing = "";
} else {
// Otherwise, concatenate the String
// Each character typed by the user is added to the end of the String variable.
typing = typing + key;
}
int k = keyCode, n = getMovieIndex(k) ;
if (n >= 0){ //& n!= idx) {
players[idx].pause();
players[idx = n].play();
}
}
int getMovieIndex(int k) {
if ( saved.equals("apple")){
return 0;
}else if(saved.equals("blue")){
return 1;
}else if(saved.equals("red")){
return 2;
}else{
return -1;
}
}
Any kind of help would be GREATLY appreciated :D
Answers
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