pgl.enable(PGL.CULL_FACE) shows black screen on Windows

Hi, I have the following code at the beginning of draw() function:

PGL pgl = beginPGL();
pgl.enable(PGL.CULL_FACE);

This works good on Mac to enable backfire culling but causes black screen on Windows. How can I enable backfire culling mode on the Windows environment?

Thanks,

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Answers

  • It might be an issue with your graphics driver on Windows. Perhaps attempt an update?

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