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Hi guys! I have the following function codes (Line 106-127) to read the yaw, pitch, roll from my 10 dof imu. The yaw is working perfectly fine, except sometimes it fluctuates a lot and the pitch and roll (Bank) does not seem to work. Do i need a filter for this codes? or is the equation wrong? Thanks in advance!
//Artificial Horizon+Compass by Adrian Fernandez 4-19-2013
//Built with Processing 1.5.1
int W=1350; //My Laptop's screen width
int H=690; //My Laptop's screen height
float Pitch;
float Bank;
float Azimuth;
float ArtificialHoizonMagnificationFactor=0.7;
float CompassMagnificationFactor=0.85;
float SpanAngle=120;
int NumberOfScaleMajorDivisions;
int NumberOfScaleMinorDivisions;
PVector v1, v2; //For testing only
import processing.serial.*;
Serial myPort;
float [] q = new float [4];
float [] Euler = new float [3]; // psi, theta, phi
int lf = 10; // 10 is '\n' in ASCII
byte[] inBuffer = new byte[22]; // this is the number of chars on each line from the Arduino (including /r/n)
PFont font;
final int VIEW_SIZE_X = 800, VIEW_SIZE_Y = 600;
int burst = 32, count = 0;
void setup()
{
myPort = new Serial(this, "COM3", 115200);
size(W, H);
rectMode(CENTER);
smooth();
//strokeCap(SQUARE);//Optional
}
float decodeFloat(String inString)
{
byte [] inData = new byte[4];
if(inString.length() == 8) {
inData[0] = (byte) unhex(inString.substring(0, 2));
inData[1] = (byte) unhex(inString.substring(2, 4));
inData[2] = (byte) unhex(inString.substring(4, 6));
inData[3] = (byte) unhex(inString.substring(6, 8));
}
int intbits = (inData[3] << 24) | ((inData[2] & 0xff) << 16) | ((inData[1] & 0xff) << 8) | (inData[0] & 0xff);
return Float.intBitsToFloat(intbits);
}
void serialEvent(Serial p) {
if(p.available() >= 18) {
String inputString = p.readStringUntil('\n');
//print(inputString);
if (inputString != null && inputString.length() > 0) {
String [] inputStringArr = split(inputString, ",");
if(inputStringArr.length >= 5) { // q1,q2,q3,q4,\r\n so we have 5 elements
q[0] = decodeFloat(inputStringArr[0]);
q[1] = decodeFloat(inputStringArr[1]);
q[2] = decodeFloat(inputStringArr[2]);
q[3] = decodeFloat(inputStringArr[3]);
}
}
/**
count = count + 1;
if(burst == count)
{
// ask more data when burst completed
p.write("q" + char(burst));
count = 0;
}
*/
}
}
void draw()
{
background(0);
translate(W/4, H/2.1);
quaternionToYawPitchRoll(q, Euler);
Horizon();
rotate(-degrees(Euler[2]));
PitchScale();
Axis();
rotate(degrees(Euler[2]));
Borders();
Plane();
ShowAngles();
Compass();
ShowAzimuth();
}
void quaternionToYawPitchRoll(float [] q, float [] ypr)
{
float Bank, Pitch, Azimuth; // estimated gravity direction
//float Azimuth;
Bank = 2 * (q[1]*q[3] - q[0]*q[2]);
Pitch = 2 * (q[0]*q[1] + q[2]*q[3]);
Azimuth = q[0]*q[0] - q[1]*q[1] - q[2]*q[2] + q[3]*q[3];
ypr[0] = atan2(2 * q[1] * q[2] - 2 * q[0] * q[3], 2 * q[0]*q[0] + 2 * q[1] * q[1] - 1);
ypr[1] = atan2(Pitch, sqrt(Bank*Bank + Azimuth*Azimuth));
ypr[2] = atan2(-Azimuth, Bank);
// Fix the angle returned by atan2 (radians) to the range 0- TWO_PI
// which is 0 - 360 degrees
ypr[0] = (ypr[0] < 0) ? TWO_PI + ypr[0] : ypr[0];
ypr[1] = (ypr[1] < 0) ? TWO_PI + ypr[1] : ypr[1];
ypr[2] = (ypr[2] < 0) ? TWO_PI + ypr[2] : ypr[2];
}
/**
void MakeAnglesDependentOnMouse() //For testing only.
{
v2= new PVector();
v1= new PVector(W/2, H/2);
v2.x=mouseX;
v2.y=mouseY;
Bank = PVector.angleBetween(v1, v2);
Pitch=mouseY-H/2;
Azimuth=(180/PI*10*Bank)%360;
}
*/
void Horizon()
{
scale(ArtificialHoizonMagnificationFactor);
noStroke();
fill(0, 180, 255);
rect(0, -100, 900, 1000);
fill(95, 55, 40);
rotate(-degrees(Euler[2]));
rect(0, 400+degrees(Euler[1]), 900, 800);
rotate(degrees(Euler[2]));
rotate(-PI-PI/6);
SpanAngle=120;
NumberOfScaleMajorDivisions=12;
NumberOfScaleMinorDivisions=24;
CircularScale();
rotate(PI+PI/6);
rotate(-PI/6);
CircularScale();
rotate(PI/6);
}
void ShowAzimuth()
{
fill(50);
noStroke();
rect(20, 470, 440, 50);
textAlign(CORNER);
textSize(35);
fill(255);
int Azimuth1 = (int)degrees(Euler[0]);
// text("Azimuth: "+ degrees(Euler[0]) + " Deg", 80, 477, 500, 60);
text("Azimuth: "+Azimuth1 + " Deg", 80, 477, 500, 60);
}
void Compass()
{
translate(2*W/3, 0);
scale(CompassMagnificationFactor);
noFill();
stroke(100);
strokeWeight(80);
ellipse(0, 0, 750, 750);
strokeWeight(50);
stroke(50);
fill(0, 0, 40);
ellipse(0, 0, 610, 610);
for (int k=255;k>0;k=k-5)
{
noStroke();
fill(0, 0, 255-k);
ellipse(0, 0, 2*k, 2*k);
}
strokeWeight(20);
NumberOfScaleMajorDivisions=18;
NumberOfScaleMinorDivisions=36;
SpanAngle=180;
CircularScale();
rotate(PI);
SpanAngle=180;
CircularScale();
rotate(-PI);
fill(255);
textSize(60);
textAlign(CENTER);
text("W", -375, 0, 100, 80);
text("E", 370, 0, 100, 80);
text("N", 0, -365, 100, 80);
text("S", 0, 375, 100, 80);
textSize(30);
text("COMPASS-01", 0, -130, 500, 80);
rotate(PI/4);
textSize(40);
text("NW", -370, 0, 100, 50);
text("SE", 365, 0, 100, 50);
text("NE", 0, -355, 100, 50);
text("SW", 0, 365, 100, 50);
rotate(-PI/4);
CompassPointer();
}
void CompassPointer()
{
rotate(PI+radians(degrees(Euler[0])));
stroke(0);
strokeWeight(4);
fill(100, 255, 100);
triangle(-20, -210, 20, -210, 0, 270);
triangle(-15, 210, 15, 210, 0, 270);
ellipse(0, 0, 45, 45);
fill(0, 0, 50);
noStroke();
ellipse(0, 0, 10, 10);
triangle(-20, -213, 20, -213, 0, -190);
triangle(-15, -215, 15, -215, 0, -200);
rotate(-PI-radians(degrees(Euler[0])));
}
void Plane()
{
fill(0);
strokeWeight(1);
stroke(0, 255, 0);
triangle(-20, 0, 20, 0, 0, 25);
rect(110, 0, 140, 20);
rect(-110, 0, 140, 20);
}
void CircularScale()
{
float GaugeWidth=800;
textSize(GaugeWidth/30);
float StrokeWidth=1;
float an;
float DivxPhasorCloser;
float DivxPhasorDistal;
float DivyPhasorCloser;
float DivyPhasorDistal;
strokeWeight(2*StrokeWidth);
stroke(255);
float DivCloserPhasorLenght=GaugeWidth/2-GaugeWidth/9-StrokeWidth;
float DivDistalPhasorLenght=GaugeWidth/2-GaugeWidth/7.5-StrokeWidth;
for (int Division=0;Division<NumberOfScaleMinorDivisions+1;Division++)
{
an=SpanAngle/2+Division*SpanAngle/NumberOfScaleMinorDivisions;
DivxPhasorCloser=DivCloserPhasorLenght*cos(radians(an));
DivxPhasorDistal=DivDistalPhasorLenght*cos(radians(an));
DivyPhasorCloser=DivCloserPhasorLenght*sin(radians(an));
DivyPhasorDistal=DivDistalPhasorLenght*sin(radians(an));
line(DivxPhasorCloser, DivyPhasorCloser, DivxPhasorDistal, DivyPhasorDistal);
}
DivCloserPhasorLenght=GaugeWidth/2-GaugeWidth/10-StrokeWidth;
DivDistalPhasorLenght=GaugeWidth/2-GaugeWidth/7.4-StrokeWidth;
for (int Division=0;Division<NumberOfScaleMajorDivisions+1;Division++)
{
an=SpanAngle/2+Division*SpanAngle/NumberOfScaleMajorDivisions;
DivxPhasorCloser=DivCloserPhasorLenght*cos(radians(an));
DivxPhasorDistal=DivDistalPhasorLenght*cos(radians(an));
DivyPhasorCloser=DivCloserPhasorLenght*sin(radians(an));
DivyPhasorDistal=DivDistalPhasorLenght*sin(radians(an));
if (Division==NumberOfScaleMajorDivisions/2|Division==0|Division==NumberOfScaleMajorDivisions)
{
strokeWeight(15);
stroke(0);
line(DivxPhasorCloser, DivyPhasorCloser, DivxPhasorDistal, DivyPhasorDistal);
strokeWeight(8);
stroke(100, 255, 100);
line(DivxPhasorCloser, DivyPhasorCloser, DivxPhasorDistal, DivyPhasorDistal);
}
else
{
strokeWeight(3);
stroke(255);
line(DivxPhasorCloser, DivyPhasorCloser, DivxPhasorDistal, DivyPhasorDistal);
}
}
}
void Axis()
{
stroke(255, 0, 0);
strokeWeight(3);
line(-115, 0, 115, 0);
line(0, 280, 0, -280);
fill(100, 255, 100);
stroke(0);
triangle(0, -285, -10, -255, 10, -255);
triangle(0, 285, -10, 255, 10, 255);
}
void ShowAngles()
{
textSize(30);
fill(50);
noStroke();
rect(-150, 400, 280, 40);
rect(150, 400, 280, 40);
fill(255);
Pitch=Pitch/5;
int Pitch1=(int)degrees(Euler[1]);
Bank=Bank*180/PI;
int Bank1=(int)degrees(Euler[2]);
text("Pitch: "+Pitch1+" Deg", -20, 411, 500, 60);
text("Bank: "+Bank1+" Deg", 280, 411, 500, 60);
}
void Borders()
{
noFill();
stroke(0);
strokeWeight(400);
rect(0, 0, 1100, 1100);
strokeWeight(200);
ellipse(0, 0, 1000, 1000);
fill(0);
noStroke();
rect(4*W/5, 0, W, 2*H);
rect(-4*W/5, 0, W, 2*H);
}
void PitchScale()
{
stroke(255);
fill(255);
strokeWeight(3);
textSize(24);
textAlign(CENTER);
for (int i=-4;i<5;i++)
{
if ((i==0)==false)
{
line(110, 50*i, -110, 50*i);
}
text(""+i*10, 140, 50*i, 100, 30);
text(""+i*10, -140, 50*i, 100, 30);
}
textAlign(CORNER);
strokeWeight(2);
for (int i=-9;i<10;i++)
{
if ((i==0)==false)
{
line(25, 25*i, -25, 25*i);
}
}
}