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Hi,
I'm trying to make a simple video example work (below is the code):
I tried with x86 and with x64 versions of processing 2.2.1, the sktech didn't render and I obtain several errors, according to what version I was using.
as a starter, x86 errors:
** (java.exe:6368): WARNING **: Failed to load plugin 'C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins\libgstadpcmdec.dll': `C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins\libgstadpcmdec.dll': The specified module could not be found.
** (java.exe:6368): WARNING **: Failed to load plugin 'C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins\libgstadpcmenc.dll': `C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins\libgstadpcmenc.dll': The specified module could not be found.
... and so on
** (java.exe:6368): WARNING **: Failed to load plugin 'C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins\libgsty4mdec.dll': `C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins\libgsty4mdec.dll': The specified module could not be found. Cannot load GStreamer plugins from C:/soft/processing-2.2.1-win32/modes/java/libraries/video/library/\windows32\plugins
The libraries involved in the error messages are:
libgstadpcmdec.dll libgstadpcmenc.dll libgstannodex.dll libgstaudioparsers.dll libgstcog.dll libgstcoloreffects.dll libgstcolorspace.dll libgstdataurisrc.dll libgstdebugutilsbad.dll libgstdirectdrawsink.dll
.. and 15 more...
The dll files do exist actually in the folder.
Any clues?
Thanks!
Alejandro Gomez
code:
/** * Frames * by Andres Colubri. * * Moves through the video one frame at the time by using the * arrow keys. It estimates the frame counts using the framerate * of the movie file, so it might not be exact in some cases. */
import processing.video.*;
Movie mov; int newFrame = 0; int movFrameRate = 30;
void setup() { size(640, 360); background(0); // Load and set the video to play. Setting the video // in play mode is needed so at least one frame is read // and we can get duration, size and other information from // the video stream. mov = new Movie(this, "transit.mov");
// Pausing the video at the first frame. mov.play(); mov.jump(0); mov.pause(); }
void movieEvent(Movie m) { m.read(); }
void draw() { background(0); image(mov, 0, 0, width, height); fill(255); text(getFrame() + " / " + (getLength() - 1), 10, 30); }
void keyPressed() {
if (key == CODED) {
if (keyCode == LEFT) {
if (0 < newFrame) newFrame--;
} else if (keyCode == RIGHT) {
if (newFrame < getLength() - 1) newFrame++;
}
}
setFrame(newFrame);
}
int getFrame() {
return ceil(mov.time() * 30) - 1;
}
void setFrame(int n) { mov.play();
// The duration of a single frame: float frameDuration = 1.0 / movFrameRate;
// We move to the middle of the frame by adding 0.5: float where = (n + 0.5) * frameDuration;
// Taking into account border effects: float diff = mov.duration() - where; if (diff < 0) { where += diff - 0.25 * frameDuration; }
mov.jump(where);
mov.pause();
}
int getLength() { return int(mov.duration() * movFrameRate); }
Answers
Hey I structured I so others can help. I don't know much about videos but I know that you need to add it as a file. Did you go to
Sketch then add file, and add it? That might be why it's saying can't find plug in.
Hope it helps :)