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Hello guys, So, my question is pretty simple:my only way to get a cylinder shape on openGL is to make it 'manually', vertex by vertex, or is there a simpler way to make a cylinder shape on openGL?
Thank you =)
Use a library such as Hemesh or Toxiclibs to do it for you.
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Use a library such as Hemesh or Toxiclibs to do it for you.