We are about to switch to a new forum software. Until then we have removed the registration on this forum.
Hi. My question is about the possibilities of developing a game in Processing that can be sold at Play Store. That is, 1) Does anyone know if exists a commercial game developed in Processing?, 2) What are the limitations of Processing?, 3) Can anyone give me any tips? Thanks.
Comments
this is a typical faq (@PhiLho) ;-)
question 1
see
http://forum.processing.org/two/discussion/5828/ss-battle-processing-for-android-game-made-in-less-than-24-hours
http://forum.processing.org/two/discussion/4181/my-new-game-bobol-beta-testers-for-android-appreciated#Item_1
http://forum.processing.org/two/discussion/3745/i-just-published-a-new-little-game-for-android-its-pretty-pointless-
http://forum.processing.org/two/discussion/3591/3d-game-developed-with-processing#Item_1
http://forum.processing.org/two/categories/share-your-work
question 2
short answer: it depends.
When you go for a game like checkers or tetris or snake, or jump'n'run: Yes. All 2D is great. No limitations. Although, processing is low level. There is no sprite management or whatever.
When you go for a first person shooter (FPS) or advanced 3D stuff... I'd hesitate... Limitations in frame rate...
you might consider a special game environment : switch to a 3D engine (Unity, Unreal, etc.)
question 3:
quarks has some librarys afaik
http://www.lagers.org.uk/index.html
see also
http://forum.processing.org/two/discussion/4411/my-2d-in-3d-game-engine-does-more-stuff-now-video-enclosed#Item_3
http://forum.processing.org/two/discussion/comment/13915#Comment_13915
http://forum.processing.org/two/discussion/comment/4359#Comment_4359
;-)
Thank you, Chrisir.
Sure!