Display WebGL Applet in Processing

edited April 2014 in How To...


In some Processing and Kinect project I have to control and display the content of a WebGL-Applet in a processing sketch. To establish the control of the Applet with the Kinect and SimpleOpenNI was no problem. The display of the applet is a greater problem. If somebody has done a similar coding or has any idea how to realize this, I would be appreciated.

An idea of myself was to get the graphics of the applet and convert it to a PImage. But I don't know how to realize this.


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