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Hi, I have some troubles with the Toxi exporter OBJ. It works fine most of the time but with VolumetricSpaceArray, IsoSurface the Obj file mess with vertex after few frames ( invalid vertex index). (the two first has no problem). Does someone has an idea?
ie, sorry for my bad English
Answers
Just to give an example. Here is a script from the toxiclib, VolumetricCup. I just had a obj exporter for the frame 1 and 12, the frame 1 export well and the 12 has a mess with the vertex index.
It might be worth trying
noLoop(); mesh.save..... loop();
to stop vertices updating whilst saving?
Thank you Monkstone, but it does not work. The method to implement the line meshSave works fine with others way to handle TriangleMesh. It just doesn't work with VolumetricSpace and IsoSurface. I still have the same window that pop up when I try to import it. Invalid Vertex index.
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