May I ask if there's any library to simulate the physics of sound propagation, i.e. the behaviors of sound wave from a sound source or multiple sound sources?
Minim has capabilities for audio signal generation, but not for physics simulation. I doubt there is no such library for Processing, since realistic (let alone accurate) simulation of sound propagation in even a moderately complex environment is both mathematically unstable and numerically very intensive problem.
What are you trying to achieve? If you have a stable environment (e.g. a room with no moving parts and fixed sound sources), you may try to calculate the impulse response of the environment and generate a filter for the response. Then you could simply apply that filter to the audio signal in Processing.
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suggestions are greatly appreciated! :)
maybe the minim libary? it comes automaticly with processing
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Minim has capabilities for audio signal generation, but not for physics simulation. I doubt there is no such library for Processing, since realistic (let alone accurate) simulation of sound propagation in even a moderately complex environment is both mathematically unstable and numerically very intensive problem.
What are you trying to achieve? If you have a stable environment (e.g. a room with no moving parts and fixed sound sources), you may try to calculate the impulse response of the environment and generate a filter for the response. Then you could simply apply that filter to the audio signal in Processing.
For such question, your best try is to search for Java libraries, not only for Processing ones.