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I was working on a drawing canvas, and messed up the coloring equation. Funnily, this created something very interesting. Scroll to change the brush size, spacebar to erase the canvas.
int gridSize = 250;
float cellSize, brushSize = 200;
ArrayList<Cell> cells;
class Cell {
float x, y, s, a = 0;
Cell(int i, int j) {
x = cellSize*i+cellSize/2;
y = cellSize*j+cellSize/2;
s = cellSize;
}
void display() {
noStroke();
fill(255*a);
rect(x, y, s+1, s+1);
}
}
void setup() {
size(800, 800);
rectMode(CENTER);
ellipseMode(CENTER);
cellSize = width/float(gridSize);
cells = new ArrayList<Cell>();
for (int i = 0; i < gridSize; i++) {
for (int j = 0; j < gridSize; j++) {
cells.add(new Cell(i, j));
}
}
}
void draw() {
if (mousePressed) {
for (Cell c : cells) {
if (dist(c.x, c.y, mouseX, mouseY) <= brushSize/2 && 1-dist(c.x, c.y, mouseX, mouseY)/(brushSize/2) >= c.a) {
c.a = 1-dist(c.x, c.y, mouseX, mouseY)/(brushSize/2);
}
}
}
background(0);
for (Cell c : cells) {
c.display();
}
noFill();
stroke(255);
ellipse(mouseX, mouseY, brushSize, brushSize);
}
void mouseWheel(MouseEvent e) {
if (e.getCount() > 0) {
brushSize *= 1.25;
} else {
brushSize /= 1.25;
}
}
void keyPressed() {
if (key == ' ') {
for (Cell c : cells) {
c.a = 0;
}
}
}
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