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OK, so I made it where my lights on my tree choose a random number then round the number. After they all chose a number and rounded it I'm trying to see what number has how many so the tree aint filled with a bunch of 1 and a few of the others, but everytime I tried I either get a number that cant even be possible because there not that many lights or the wrong number
main page https://paste.ofcode.org/LxNxk9MtQLrUJTQMxwGXYq
control
https://paste.ofcode.org/x4Zv89PuYAqjrFRAgUzewM
lights https://paste.ofcode.org/36tAArKaGBay7UfmkMi9kBA
here a picture the 10 says there are 10 light == 0 which is red. I only count 9;
ok, anyone know why my counter is off?
i counted 14 on this one;
Answers
Pleas post the code as text in one go here in the forum
I told you how
If I open the link it’s cut off
Can you tell us also the tab and line Numbers please ?
I couldn’t find it....
Control con; Light[] light = new Light[153]; float timer, t; float room = 1; void setup() { size(600, 600); con = new Control(); for (int i = 0; i < light.length; i++) { con.update();//////////////////////////// this makes them if (light[i].z == 0){////////////////////// this looks at each color con.a1 += 1; //////////////////////// this adds one if color is red } } } void draw() { background(0); if (room == 1) { textSize(18); if (timer < 0 && room == 1) { for (int i = 0; i < light.length; i++) { light[i].s += 1; timer = 15; } } for (Light l : light) { l.show(); } } }
lol, why do they got a system that messes up the code when you place it in the code block?
I marked the lines where they are made and where they are counted and checked.
Edit post, highlight code, press Ctrl-o to format.
so do you see why it dont count right?
You are counting in con.a1, but you never use it
@chrisir so you saying even though my counter dont work I should still add the code it should do? wouldn't that just mess everything up? messed up code at the beginning will mess everything up in the code.