I am trying it on Windows 7, but I get this error:
SimpleOpenNI Version 1.96
After initialization:
SimpleOpenNI Error: Can't open device: DeviceOpen using default: no devices found
Can't init SimpleOpenNI, maybe the camera is not connected!
I setup this installation for Mac users, unfortunately I do not have a Windows PC to check it, but try the library in Processing v2.2.1 and also install:
Comments
That repo appears empty if you click into it. The code is in the branches, not the master.
Thanks for sharing this, @totovr76. We've gotten a number of Kinect questions recently...
Are you thinking of packaging this as a Library and submitting the URL so that it can be auto-installed via the Processing IDE?
Sorry @koogs I forgot to copy the link completely https://github.com/totovr/Processing/tree/Processing-3.3.6/Processing 3.3.6/Kinect
@jeremydouglass I will try to do it on this days! :)
Also here is just the library:
The best regards!
<:-P
I am trying it on Windows 7, but I get this error:
I setup this installation for Mac users, unfortunately I do not have a Windows PC to check it, but try the library in Processing v2.2.1 and also install:
Does skeleton tracking and bodymask tracking works?
Because the only thing it seems to work is the depth camara. The rest of the examples won´t work.
Skeleton tracking works!
Can anyone get the library to work on mac? For me it never goes further then this line:
context = new SimpleOpenNI(this);
This library is working on Mac, and now it works with Kinect-V2