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Hi everyone,
I am wondering can I get access of the how to find declaration of existing function in library in processing? Just like if you command + click on the function name in Xcode, it will jump to the function's declaration.
For example:
pgl.bindBuffer(PGL.ARRAY_BUFFER, vertexVboId);
if I want to know more about the function "bindBuffer", and what kind of parameter I should put in, how can I know about it?
Thanks!
Answers
processing reference:
e.g. the PGL layer.
which further leads to the OpenGL reference:
where processing uses OpenGL ES 2.0, ... but of course you can use a more modern version too, which is available through the gl object.
further:
Thank you so much! This is awesome!