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Hi I'm working normaly on mac but I have to run one of my project on windows 10 and all the sound library part crash directly. Do yuou know why?
even the simplest test crash...
import processing.sound.*; Amplitude AmplitudeAudio;
void setup() {
AmplitudeAudio = new Amplitude(this);
}
void draw() { }
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Answers
yes, same issue here. Feels like processing for java has being abandoned. And Windows 10 feels like a bughole.
@flamo -- abandoned? Why would you think that? ...I don't think that word means what you think it means.
Of course, if you want to report an issue that isn't already open, you could report it to "Issues"....
I am thinking @flamo meant to say that the Sound library has been abandoned... Processing on the other hand is looking sharp.
@fredciel My suggestion is for you to install and try the Minim library.
Kf
Oh -- yes, that makes sense. I thought "processing for java has being abandoned" meant... that. Which is not true.
But yes, the Sound library is not actively being developed, although I see some periodic maintenance commits -- the go-to recommendation on the forums is generally to use minim if you run into problems with Sound.
Still, if you have an issue with the sound library that is not already in open issues, you should definitely report it here:
Looks like several people might be having recent related Windows 10 problems?