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Ok, so I made a sphere with
sphere(15);
but now I don't know how to remove the border lines of the triangles it's made of.
TLDR: When the sphere is drawn, it has black bordered white triangles. How can I make it 100% of my color?
Answers
noStroke();
Thanks!
@MGlolenstine -- for a broader overview of how a sphere's fill and stroke interact -- and how they react to lighting -- see the 18 spheres in this SphereLighting demo:
- https://forum.processing.org/two/discussion/comment/77836/#Comment_77836
thanks!