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can anyone please provide me the code for reconstruction of Surface from noisy point cloud data for processing 2? it's really urgent please help me out.
Answers
@varundubey9935 -- re:
There isn't one code for that. It depends on a lot of things. For starters:
What do you mean by "surface"? Is it a plane? is it a mesh? If it is a mesh, is the desired mesh triangular or quad? Does your surface describe a 2D manifold, like terrain, or a 3D object like a sculpture?
Read this discussion:
See the Processing Library for Delaunay triangulations etc. "Mesh" http://leebyron.com/mesh/ ... and Java libraries such as QuickHull3D, which it is based on.
it is triangular mesh and it describes a 3D sculpture
Then you probably want toxiclibs -- the P3 version can be installed through PDE, I believe.
...and search for "toxiclibs point cloud mesh" and similar, online and in the forums: