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I'm back after a couple of years hiatus and would like to get going with ray tracing again. Back in the day I used to use P5sunflowapiapi and Joons Renderer. What are the best current options, working with the latest version of Processing and newer versions of OS:s (preferably MacOS)? Google has not been my friend in trying to find anything. =(
Answers
Hello P1rD, I would be also quite interested... did you find someting in the meantime? Thanks and BR Max
@nabr might have a suggestion.
Kf
IDK write a Ray Tracer from scratch / use shaders.
Surprised to see sunflow hasn't changed in 10 years, but there's no reason it shouldn't still work as it did. It's a Java library, the source is in github.
In fact Joons, the processing wrapper, has been updated for processing 3 within the last 10 days: https://github.com/joonhyublee/joons-renderer/pull/12
joons-renderer looks like that stuff they did back in the 90ties. love it!
5 -10 years from now on consumer hardware.
https://www.google.com/search?q=ray+tracing&tbm=nws
https://www.pcgamer.com/we-might-be-playing-games-with-ray-tracing-by-the-end-of-the-year/