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So I needed to display some special characters (from the Miscellaneous Symbols and Arrows block). I tried using arial with all unicode blocks, it didn't display, i tried making a font with the block explicitly included, didn't work.
I then switched to FX2D renderer, on a hunch, and it finally displayed my characters. This would be fine, except FX2D makes some other text that I have in a separate PGraphics look fuzzy. Notice how odd this is, the PGraphics object shouldn't be affected by the sketch renderer, it should just create an image equal to one rendered on default mode (I don't even have the option to render that PGraphics object with FX2D, it doesn't work yet, it's been an open issue since last year)
Is there something I'm missing or am I just going to have to tweak until either of these issues are solved in the core?
Answers
You can file a report on github so the developers can see it