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var a = 1;
var b = 1;
var mode = 0;
var recta = 0;
var rectb = 0;
var xpos = 0;
var ypos = 0;
var rgb;
function setup(){
createCanvas(1600,900);
background(0);
noFill();
strokeWeight(1);
rectMode(CORNERS);
}
function draw(){
if (a > 2*width && a > 2*height){
noLoop();
}
if (mode == 0){
xpos -= ((b-a) / 2);
}
else if (mode == 1){
ypos -= (b-a) / 2;
}
else if (mode == 2){
xpos += (b-a) / 2;
}
else {
ypos += (b-a) / 2;
}
rgb = getRGB();
stroke(rgb[0], rgb[1], rgb[2]);
translate(width / 2 + xpos, height / 2 + ypos);
arc( 0 , 0 , b, b, mode* (PI / 2), (mode * PI / 2) + PI/2, PIE);
temp = a;
a = b;
b = b + temp;
mode+=1;
mode%=4;
}
function getRGB(){
var end = 0;
while (end == 0){
var r = random([0,127,255]);
var g = random([0,127,255]);
var b = random([0,127,255]);
if (r+g+b > 0){end = 1;}
}
return [r,g,b];
}