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Hi All,
I'm working on an Assignment and for some reason when the program runs, it skips over my rules() Game State. Please help.
PImage nurse; PImage stretcher; PImage bg;
PImage[] playerFrames = new PImage[14];
int INTRO = 0; int RULES = 1; int RUN_GAME = 2; int GAME_OVER = 3;
int gameState = INTRO;
int q = 0;
int r =0;
Player player;
void setup() { size(1081, 841); imageMode(CENTER);
//Player(int a, int b){ //this.a = a; //this.b = b; //}
// load player animation for (int i=0; i < playerFrames.length; i++) { String filename = "Player" + i + ".png"; playerFrames[i] = loadImage(filename); println("Loading" + filename); }
player = new Player(); bg = loadImage("bg2.jpg"); }
void draw() { // background (obg); /* switch(gameState) { case INTRO: println("intro"); break;
case RULES: println("rules"); break;
case RUN_GAME: println("rungame"); break;
case GAME_OVER: println("gaveover"); break; } */
if (gameState == INTRO) intro(); else if (gameState == RULES) rules(); else if (gameState == RUN_GAME) runGame(); else if (gameState == GAME_OVER) gameOver();
}
////////////////////////////////////////////////////////////////////// // INTRO STATE void intro() { background(bg); textSize(50); textAlign(CENTER, BOTTOM); text("Welcome to!", width/2, height/2); text("Williams Nursing Home!", width/2, 450); text("Press Spacebar for Instructions!", width/2, 500); }
////////////////////////////////////////////////////////////////////// // RULES
void rules() { background(bg); text("Step 1: PRESS THE 'R' KEY TO ROLL THE DICE", width/2, 450); text("Step 2: USE THE RIGHT ARROW TO MOVE YOUR PLAYER HOWEVER MANY SPACES YOU ROLLED.", width/2, 500); }
////////////////////////////////////////////////////////////////////// // RUN GAME -- this is where the actual game happens void runGame() { background(245, 241, 222); for (int i=0; i < 20; i+=2) { line(i60, 0, i60, height); //lines for the board line(width, i60, 0, i60);
}
player.move();
player.display();
if (keyPressed) {
if (key == 'r') {
for (int k = 0; k < 1; k++) {
r = int(random(0, 12));
println(r);
}
}
}
textSize(24); fill(255, 0, 0); text(r, 15, 30);
if (keyPressed && (key == CODED)) {
if (keyCode == RIGHT){
q += 4;}
else if (keyCode == LEFT){
q += -4;
}
player.display( , );
}
}
////////////////////////////////////////////////////////////////////// // GAME OVER -- this is what happens we we are game over void gameOver() { background(bg); text("GAME OVER.", width/2, height/2); }
void keyPressed() { if (gameState == INTRO || gameState == GAME_OVER) { gameState = RUN_GAME; //dice = 0; // remember to reset the score } }
Answers
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Kf