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I would like to have two canvasses and draw on them without prefixing every command with a canvas variable. I guess there is a global variable in p5, but I could not find it.
What command should be used instead of SELECT below?
c1 = createCanvas(100,100); c2 = createCanvas(100,100); SELECT(c1); background(255); // NOT c1.background(255); SELECT(c2); background(127);
p5.js, just like all the other flavors of Processing, can only have 1 global main "canvas"! :-B
However, if you don't mind to "cheat" or "hack" the library, just know that the current "canvas" is stored in the "hidden" global system variable _renderer. ;)
Not tested it yet, but I believe you can "select" your desired "canvas" by assigning it to _renderer. :ar!
_renderer = c1;or
_renderer = c2;:>
Nice hack if it works! Could you just use two Pgraphics ?
changing _renderer does not work. maybe p5._renderer.canvas or something similar could work. But I did not succeed. :-)