P2D window size greater than display

Hi, when I use the P2D render, if only one dimension is greater than that of the sreen, this is scaled down. If both are greater, then then it works.

My display is 1920 * 1080.

If I use size(1000, 1500, P2D), it becomes 1000, 1063.

If I use size(2500, 1500, P2D), it works well. (2500,1500)

Is the right behavior? Or is it a bug?

Thank you

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