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Recently, I have been working on a p5.js game called A Gnome's Life. It's a very large game already, with over 1500 lines of code-- but it's far from being finished. I have put it online (so you can play it), and I would be happy to hear any suggestions for it. You can play it here, read more about it here, and view the code here .
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You can now find my code at its GitHub repository. As of this post, I'm still working on the repository.
Feel free to make any suggestions or branches. If you want to make a branch, you may want to read more about the code at the game's wiki.
@BleuBox -- interesting game. When I tried it back in mid-March I dug down to the cyan layer and the undiggable brown bedrock, then tried heading left forever to see if the map ever ran out. I wasn't able to see any way of fighting back against the various monsters, but luckily 0 health didn't result in death, so it didn't matter.
The biggest gameplay frustration for me was that going left / right / down is easy, but going up is quite hard (and it gets even harder when you are being chased, and you are always being chased quickly).