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I am currently trying to display a countdown, where when the countdown is finished, the game will start. Here is my code
void draw() {
background(255);
textSize(14);
fill(0);
textAlign(RIGHT);
text("Use the arrow keys to move", width, height-20);
text("Press pause to take a break", width, height-5);
if (alive && Countdown()) {
obstacles();
interactions();
} else {
restart();
}
}
boolean Countdown() {
textAlign(CENTER);
text(countdown, width/2, 50);
countdown -= 1;
if (countdown>0) return false;
else return true;
}
Answers
https://forum.Processing.org/two/discussions/tagged/countdown