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More an experiment than a full game. https://youtube.com/watch?v=Krtg3vt5_Ho
The (messy) code: https://dropbox.com/s/2fe8e6o3ufd19uv/tubetris.zip?dl=0
Comments
Wow, rotating Tetris! You should post it here as well: <:-P
https://www.Reddit.com/r/processing/new/
I love it!
Lovely "Ringtris" -- an interest prototype. The aesthetic reminds me of some of the Art Style games -- in particular, Cubello.
It would be interesting if ragged bottom rows of the tube also hung down from the top of the screen, and you could press a special key to "clamp" them (like a mechanical press) and clear the matching rows from the bottom of screen if they match the ragged top row. This would make it "Toroid-tris" since it potentially wraps in both directions.
Thanks for your kinds words! Never heard of Cubello, but it looks interesting.
@jeremydouglass: Your idea sounds interesting, too. But rather than modifying the actual game I would go for "Toroid-tris" right from the beginning. Maybe with a toroid-like depiction of the playfield, as well. I'll think about how to do this effectively.
But till then, I'm working on a multitasking game.
Up to now it's just a rough working prototype. I have to improve some things and I'll also make it a little prettier later on. Then I'll post it here as well. (And yes, I like Teris). ;)
...or go real 3D (at the moment the game logic is still 2d, the game surface is just turned to circle)
real 3D:
https://en.wikipedia.org/wiki/Blockout
Yeah, I tried these more-D-tetrisses (also the 4 dimensional version) but I found the 2D versions more enjoyable and I still think the old "standard" tetris works best as as game.
Bellissimo :)
here is a example of some blockout stones / pieces
Blockout II seems to be for free btw, see below
I made a P5.js version. It's now playable online: polymetronome.com/tube
Really fun. Nice reflection effect.
One suggestion -- the wide row size (19) means that clearing rows moves really slowly and that single mistakes are much more likely to block a row (1/19, not 1/10) -- so the game feels slower and harder than original Tetris, with less positive feedback. Perhaps consider scaling up on a tighter ring, like 13? Or making that a setting.
looks fantastic
Although I have to hold shift to make A and S and cursor work
(Win 10 machine here)
Weird. When I used 'a' and 's' for input nothing happened for me when I pressed the keys (caps lock was not active). I had to use 'A' and 'S' for the inputs to be recognized. Anyway, I now use both.
thanks, a and s work now
for cursors, I still have to hold shift (which doesn't make sense really, I know)
I now included the keycodes from keycode.info/ for the arrow keys.
Which browser do you use?
I still need to hold shift
Mozilla Firefox on Win10
It's the same for me with Firefox but I have no clue why this happens.
The keycodes displayed on keycode.info are the same in Firefox.