How to pan an audiosignal in minim?

edited November 2016 in Library Questions

Hello, I see that certain AudioSignals like SawWave are able to do setPan because they extend? implement? Oscillator . I have my own class that implements AudioSignal, but setPan doesn't exist. If I want my audiosignals to be able to pan, whats the easiest way to get panning to work? do i have to extend the oscillator interface and copy whatever code exists there? or is there some other way to make audiosignals pan

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