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I'm trying to get SublimeText3 setup using Processing3 and the HYPE library. I'm trying to run some sample code but keep getting an error.
When I build my sketch I keep getting this: build.pde:1:0:1:0: Duplicate method setup() in type build
Here's the code I'm trying to run...
import hype.*; void setup() { size(640,640); H.init(this).background(#242424); HRect rect1 = new HRect(100); rect1.rounding(10); // set corner rounding rect1.strokeWeight(6); // set stroke weight rect1.stroke(#000000, 150); // set stroke color and alpha rect1.fill(#FF6600); // set fill color rect1.anchorAt(H.CENTER); // set where anchor point is / key point for rotation and positioning rect1.rotation(45); // set rotation of the rect rect1.loc(100,height / 2); // set x and y location H.add(rect1); // here's the same code / with method chaining HRect rect2 = new HRect(100); rect2 .rounding(10) .strokeWeight(6) .stroke(#000000, 150) .fill(#FF9900) .anchorAt(H.CENTER) .rotation(45) .loc(247,height / 2) ; H.add(rect2); // here's the same code / minus the hard returns and tabbing HRect rect3 = new HRect(100); rect3.rounding(10).strokeWeight(6).stroke(#000000, 150).fill(#FFCC00).anchorAt(H.CENTER).rotation(45).loc(394,height / 2); H.add(rect3); H.drawStage(); // paint the stage // here is the non HYPE version / basic processing syntax pushMatrix(); strokeWeight(6); stroke(#000000, 150); fill(#FF3300); translate(width - 100, (height / 2)); rotate( radians(45) ); rect(0, 0, 100, 100, 10, 10, 10, 10); popMatrix(); /* thoughts : well in the processing version you'd have to use push and pop matrix to perform the rotation and positioning. I find this difficult to explain to designers that you're not rotating the rect but the entire stage. not having the ability to adjust an "anchor" position means we have to calculate the rect's y coordinate to get it centered so trying to subract half of the rect's height translate(width - 100, (height / 2) - 50); // nope still doesn't center this is because a 100 x 100 rectangle rotated 45 degrees now sits at 141 x 141 (approx) this would mean we'd have to offset like so : translate(width - 100, (height / 2) - 70.5); */ // draw where the horiz line is strokeWeight(1); stroke(#0095a8); line(0, height/2, width, height/2); noLoop(); } void draw() { }
Any help would be greatly appreciated!!! Thanks
Answers
This posted code isn't valid ".java" source code but ".pde"! :-@
Only Processing's IDE (PDE) can deal w/ ".pde" files AFAIK.
Is Sublime capable of transpiling ".pde" to ".java"? Got no idea! :-/
Yes, you can use .pde files within Sublime. Here's the package that I installed https://github.com/b-g/processing-sublime
Impressive! Regardless I can't help ya out, b/c I've never used Hype nor Sublime. :(
Also it seems like library Hype isn't available as a 3rd-party library for the PDE either.
I'm suspicious the project is kinda dead and it's stuck @ Processing 2; dunno: :-SS
https://github.com/hype/HYPE_Processing/blob/master/CHANGELOG.md
I got it working! Just deleted everything and started from scratch. Not really sure why it's working now but it is.
Thanks
GoToLoop far from dead even works in processing ide but you do have to compile source code:-
IIRC, someone committed changes more-or-less recently to "libify" HYPE (used to be pretty much web applet only), so building it by hand shouldn't be necessary any more. When I was messing around with it (a couple of years ago), I was able to do quite a lot with it in Python mode.
I don't know where you got the compiled library from but I have found I can use it pretty well in JRubyArt. It is not a library for beginners so compiling it should not be any hardship.