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I updated Amnon Owed's fantastic example of using Kinect with blob detection and box2D physics in his Creative Applications tutorial. The openNI library he used doesn't work in Processing 3 so I got Shiffman's openKinect library to do it. Also building off the work of some people on this Processing thread. Only tested on Kinect for xbox 360 V1 model 1473 so far. Here it is..