There is some sort of memory leak in my code?

Here is the original post, essentially I'm trying to make a game with p5 and but don't see why it is slowing down after 30 seconds of run time. If anyone here knows how to detect collisions on certain sides of a sprite that would be very useful as well. (IE if I have a player sprite that is being squished on top and bottom by two block sprites how would I detect such a thing). Thanks in advance!

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