I mean that there is some libraries, that helps to work with 3d-triangulation of group of points. I think, this is called "Delaunay triangulation", not sure, I just became interested in 3d in processing.
I have tried this http://leebyron.com/mesh/ before. But I can't understand how to make it work with 3d, there is only two coordinates, and if I add a third coordinate, the code is broken.
Answers
What do you mean?
I mean that there is some libraries, that helps to work with 3d-triangulation of group of points. I think, this is called "Delaunay triangulation", not sure, I just became interested in 3d in processing.
sorry for the confusion - 'triangulation' was a bit vague
i haven't used it but it looks promising
http://leebyron.com/mesh/
unfortunately it's not in the list of libraries that 'import library' shows me but you might be able to install it manually.
that said, in the import list, there are a couple of things that might help:
Computational Geometry
igeo - http://igeo.jp/ specifically mentions delauney
I have tried this http://leebyron.com/mesh/ before. But I can't understand how to make it work with 3d, there is only two coordinates, and if I add a third coordinate, the code is broken.
thanks for links
The Triangulate library by Nicolas Clavaud is what you're looking for.
You can find the original 2D example here and a 3D working example here.