We are about to switch to a new forum software. Until then we have removed the registration on this forum.
I am trying to open a second window using runSketch on processing 3...
it works, until I try to import a PShape obj file.
obj file in this folder:
PShape obj file can be imported, IF, i give up the second window ... :| it is frustrating...
Is there any other way I can build a fullScreen window as a second window without extending PApplet, just using frame or surface?
PShape s;
void setup() {
size(100, 100,P3D);
String[] args = {"YourSketchNameHere"};
SecondApplet sa = new SecondApplet();
PApplet.runSketch(args, sa);
s = loadShape("box1.obj"); // in order to open 2 windows, i need to comment this and //shape(s,0,0);
}
void draw() {
background(0);
ellipse(50, 50, 10, 10);
text("MAIN",40,40);
shape(s, 0, 0);
}
//if I remove code below and comment its calling lines at setup() obj file will be imported.
public class SecondApplet extends PApplet {
public void settings() {
fullScreen(P3D, 2);
}
public void draw() {
background(255);
fill(0);
ellipse(100, 50, 10, 10);
}
}
this next code is just a variation, but still same problem.
PShape s;
void setup() {
size(200, 200, P3D);
s = loadShape("box.obj");
SecondApplet cp = new SecondApplet("controlWindow");
}
void draw() {
background(0);
ellipse(50, 50, 10, 10);
text("MAIN", 40, 40);
shape(s, 0, 0);
}
public class SecondApplet extends PApplet {
SecondApplet(String _name) {
super();
PApplet.runSketch(new String[]{this.getClass().getName()}, this);
}
void settings() {
fullScreen(P3D, 2);
}
void draw() {
background(255);
fill(0);
ellipse(100, 50, 10, 10);
}
}
Answers
Only 1 of the PApplet instances can use some renderer which isn't JAVA2D! [-X
We can at least have as many PApplet using JAVA2D renderer though. >-)
Thank you very much! I didn't test it yet, but I am afraid It means I can't draw the same 3D object on both windows...if this is the case, I need to think if its possible to have a different approach...
Maybe @quark's GWindow class from his GP4 library can pull that out. :-/
G4P (for Processing 3) supports multiple P2D windows so you should be able to draw the same PShape to more than one window.
@quark, @bontempos is asking about P3D, not P2D. L-)
Anyways, I wonder which trick your GWindow class employs in order to get around multiple OpenGL PApplet renderer's limitation. 8-}
My mistake, although G4P allows you to open multiple windows they can't be used without generating an error, I just tried. So forget G4P it won't solve your problem. :(
Oh, that's sad! :( Anywayz, just found out we can have 1 PApplet FX2D renderer + 1 of either P2D or P3D + as many JAVA2D. B-)
ow, so, in the end I can only use one P3D, right? opening 2 separated applets and establishing some connection btw them to send information about the object could be an option?