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Hello, Many games use sprite sheets which are essentially a series of concatenated images showing the sprite doing a particular animation. Typically these are in pixel by pixel form. I was wondering though about the usage of SVG for sprite creation. It seems as though one could more programatically define a sprite and call the 'children' of the SVG, thereby having a bit more control over what to animate in real time. However, I can't seem to find much in the way of libraries supporting this. Is it just easier to do sprite sheets? Does anyone have any opinion on whether it might be more trouble than its worth to deal with SVG? I know there is Inkscape, a program to write svg files. Has anyone ever used SVG sprites in games?
Thanks for your time Aaron