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ok so in this photo i have rectangles all over the place, now my question is
how do we determine if a color is behind any of those rectangles ?
for example lets say i have my video screen from my webcam open right, and lets say im pointing at a white wall "absolute white" and lets say i bounce a red or black ball across the webcams view so now you should see a white background with a color ball in it right, now how can i detect that ball ?
by detecting i mean detect & track it.
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now i dont just want to track the ball but i want to guide the cursor of my mouse across the screen.
void draw()
{
image(video, 0, 0 );
noFill();
stroke(255, 0, 0);
ellipse(300, 300, 20, 20);
}
using this color tracker and incorporating the mouseMove functions i think i can get what im looking for, the Q is where do i get a example of mouse move? i forgot where i seen it.
float worldRecord = 100.0;//500 Before we begin searching, the "world record" for closest color is set to a high number that is easy for the first pixel to beat.
// XY coordinate of closest color
int closestX = 0;
int closestY = 0;
// Begin loop to walk through every pixel
for (int x = 0; x < video.width; x ++ ) {
for (int y = 0; y < video.height; y ++ ) {
int loc = x + y*video.width;
// What is current color
color currentColor = video.pixels[loc];
float r1 = red(currentColor);
float g1 = green(currentColor);
float b1 = blue(currentColor);
float r2 = red(trackColor);
float g2 = green(trackColor);
float b2 = blue(trackColor);
// Using euclidean distance to compare colors
float d = dist(r1, g1, b1, r2, g2, b2); // We are using the dist( ) function to compare the current color with the color we are tracking.
// If current color is more similar to tracked color than
// closest color, save current location and current difference
if (d < worldRecord) {
worldRecord = d;
closestX = x;
closestY = y;
}
}
}
// We only consider the color found if its color distance is less than 10.
// This threshold of 10 is arbitrary and you can adjust this number depending on how accurate you require the tracking to be.
if (worldRecord < 95.73401)//10
{
// Draw a circle at the tracked pixel
fill(trackColor);
strokeWeight(4.0);
stroke(0);
ellipse(closestX, closestY, 16, 16);
}
Answers
Did you look at the libraries ?
Opencv
i actually figured it out soon after this post lol sorry about that Christopher i got it working already thanks tho!
i just gotta figure out HOW to say if this color shows up here track it if it doesn't then dont do nothing
@Chrisir how do we flip the screen from the draw window while running the live feed? i know im supposed to input a -value somewhere but is not in
image(video, -1, 0);
or
fill(trackColor); strokeWeight(4.0); stroke(0); ellipse(closestX, closestY, 16, 16);
scale(0,-1);
??
@Chrisir that did not work in fact i got i got an error for that one, saying "
PRError: setPenT4: invalid pen trasnformation(singular)
"my issue is that my mouse is going the opposite way sorta like a mirror effect when i go either left or right, up and down is correct is the side to side
maybe i should be looking into changing the values of the trackColor?>