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Hey guys,
Trying to have a sound clip play when something happens (e.g. an event occurs).
I'm building a game using Processing. How would I have a sound clip play during a custom event/trigger? For example, when a new level loads...or when my character gets hit. How do I have a sound clip occur during one of these events?
Answers
Anybody know?
Have you looked in the documentation? https://processing.org/tutorials/sound/