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I have a always caps return on keyPressed() when using FX2D as the renderer. Does it make any sense?
void setup() {
size(100, 100, FX2D);
}
void keyPressed(){
println(key);
}
thanks
Answers
That's clearly wrong. Only keyCode results always capitalized letters.
Better post an issue for it: https://GitHub.com/processing/processing/issues
There is an answer to this at https://github.com/processing/processing/issues/3938 Thanks, GoToLoop
The issue is not well documented in Reference, but has a simple work around: