Call for a Visual Developer

Analema Group are seeking a talented visual developer / graphics programmer who can help to take the KIMA project to the next level. We are looking for someone to take the lead on the visual development of KIMA in order to deliver stunning visuals for large installations and performances.

Timeline: Immediate start, first event is on 4nd June, 2016. We are developing a project towards a series of events this summer including large scale events in August at the Roundhouse.

About Analema Group

We are a London-based Europe-wide arts collective creating new experiences that explore the intersection between art and technology. Our signature project KIMA was first presented to audiences at Kinetica Art Fair 2013. After that we have been showcased to a variety of audiences, including Bournemouth University, Kinetica Art Fair and Union Chapel. The culmination of our activity so far was our performance in Union Chapel last August.

The project explores relationships between music and vision, sound and color, aiming to create immersive visual and music compositions for audiences and musicians. KIMA creates real-time interaction through the visual representation and expression of music. KIMA - meaning ‘wave’ in ancient Greek (‘kyma’) - interprets music as an interplay of light and form. As such, KIMA is an artistic quest for a new reading of sound through vision. You can find more information on our website & social media

www.analemagroup.com
FB: Analema Group TW: https://twitter.com/AnalemaGroup In: https://www.instagram.com/analema.group/

Technical Skills required

Essential:

Experience in visual programming, preferably knowledge of C++ framework Open Frameworks or similar (e.g. Cinder) Working knowledge of technical graphical algorithms & techniques Experience developing graphical shaders Experience with large-scale real-time interactive visual installations Experience with git version control Willingness to develop openly and collaboratively

Desired:

Real-time engine such as Unity or Unreal Knowledge of distributed systems Understanding maths, being able to read, understand and implement articles on maths/physics simulations Experience of agile development, iterations & sprints, regular ‘stand ups’ etc.

What we offer:

Budget (details TBD) The potential to be integrated into a leading team of experts in art installations and telepresence The opportunity to publish results in collaboration with Analema members in world leading conferences and journals A tremendous networking opportunity with London based artists, programmers and curators

     For references see:

http://www.leonardo.info/isast/journal/toc464.html http://dl.acm.org/citation.cfm?id=2503652

Your Responsibilities

You will be responsible for developing the visual elements of large-scale audio-visual performances and installations. You will work closely and collaboratively with an audio programmer in order to develop a robust audio-visualisation framework upon which the various installations will be built.

You will be working in a close team of 6 people, along with musicians to create a specific performance at the Festival in London on the 4th of June, an installation at the at Bournemouth University end of June and 3 performances at the Roundhouse in August. We are planning another event in Europe in November.

If you are interested please contact Oliver Gingrich (olivergingrich@hotmail.co.uk), or Katerina Loschinina (ekaterina.loshchinina@gmail.com) or analema.group@gmail.com

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