Play single audio file multiple times

edited March 2016 in Library Questions

I am trying to make a particle attractor with processing where some particles are moving randomly and they get attracted towards a master attarctor when they come close to it. Doing this was fairly easy and I have completed the code. The problem is with the minim sound play part where I need to play a sound file when the particles hit the master attractor. I am using only one audio file which needs to play whenever the particle hits the master attractor.

The problem is that when a particle hits the master attractor it plays the sound but as soon as another particle hits the sound it reset the sound and sound doesn't play properly.

when I do this processing plays multiple instance and it doesn't sound good.

  if (P.loc.dist(M.loc)<50) {
      stroke(0, 50);
      line(P.loc.x, P.loc.y, M.loc.x, M.loc.y);  
        player.pause();
        player.rewind();
        player.play(); 
    }

When I do this the whole processing sketch gets slowed down

   if (P.loc.dist(M.loc)<50) {
      stroke(0, 50);
      line(P.loc.x, P.loc.y, M.loc.x, M.loc.y);  
       player = minim.loadFile("1.MP3", 2048); 
        player.pause(); 
    }

And when I do this the sound plays only few times because it waits until the previous instance gets finished.

  if (P.loc.dist(M.loc)<50) {
      stroke(0, 50);
      line(P.loc.x, P.loc.y, M.loc.x, M.loc.y); 
      if (!player.isPlaying()) {
        player.pause();
        player.rewind();
        player.play();
      }
    }

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