hmmmm. i understand the input needs to be processed by the the computer. therefore we can't call it realtime, i believe its plausible to think that the input can be processed and reversed to be output by output devices in a short amount off time
If you have continuous audio input from the microphone then you have to record it before you can reverse it. So do you record the audio in short bursts reverse and playback the bursts? How long is each burst? I suspect that the shorter the burst the less impact it will have on the output, and the longer the burst the less 'realtime' it is.
Answers
Could you not use 'getLineIn' Mono?
look at the sound library and examples
https://processing.org/reference/libraries/sound/index.html
@omgbethy what do you mean ? sry im a newb
getLineIn() is from minim library, alternative to suggested native Sound library.
oke...
All I need to know is. if its possible or not. if it is i will get on processing asap
If by 'conversy' you mean backwards / in reverse then I can't see how this can be done in real time 8->
hmmmm. i understand the input needs to be processed by the the computer. therefore we can't call it realtime, i believe its plausible to think that the input can be processed and reversed to be output by output devices in a short amount off time
I was not thinking about the processing time.
If you have continuous audio input from the microphone then you have to record it before you can reverse it. So do you record the audio in short bursts reverse and playback the bursts? How long is each burst? I suspect that the shorter the burst the less impact it will have on the output, and the longer the burst the less 'realtime' it is.
yes, exactly thnx for putting it in words. english is not my first language sry.
about the bursts, im aiming for as "realtime" as possible.
continued, with better spec, here:
https://forum.processing.org/two/discussion/15456/playback-audio-reversed-from-microphone
closing this...