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Hi guys! I'm very new to processing, and what i'm trying to do with this code, is to simply change stroke weight using mouse wheel. I tried to look for the answers, but couldn't find anything that would help me, and I'm pretty sure, at the end of the day it is going to be a very simple command.
Could any of you help me out?
void setup() {
size(1000, 500);
background(168, 100, 168);
}
void draw() {
noCursor();
println (mouseX +"," + mouseY);
noStroke();
fill(168, 100, 168);
rect(0, 0, 50, displayHeight);
rect(0, 0, displayWidth, 20);
rect(950, 0, 200, displayHeight);
rect(0, 480, displayWidth, 20);
triangle(70, 0, 70, 200, 110, 0);
triangle(130, 20, 90, 220, 130, 480);
triangle(70, 260, 70, 480, 110, 480);
triangle(130, 480, 170, 20, 130, 20);
triangle(190, 20, 230, 480, 230, 20);
quad(150, 480, 155, 460, 205, 460, 210, 480);
triangle(160, 440, 200, 440, 180, 220);
triangle(250, 20, 270, 220, 290, 20);
rect(310, 20, 20, displayHeight);
triangle(250, 480, 250, 440, 270, 480);
triangle(270, 480, 290, 440, 290, 480);
rect(350, 20, 20, displayHeight);
rect(390, 20, 100, 440);
rect(490, 20, 460, displayHeight);
strokeWeight(20);
stroke(249, 173, 129);
line(pmouseX, pmouseY, mouseX, mouseY);
}
Answers
(don't use the html option, just paste the code, select it, hit ctrl-o)
ok thanks man, but how to resolve my question?
Something like this?
Something exactly like this @_vk thanks! i'll try to put it all together now :)
:)