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The following produces the error mentioned in the title:
void settings(){
//size(displayWidth, displayHeight, FX2D);
fullScreen(FX2D);
smooth();
}
I am using Processing 3.0, Android Mode.
Anybody knows why this error appears?
Answers
OK, so I found the answer:
This leads me to another question, though:
I am only switching to Processing 3 because of what is stated in the above quote. Since FX2D is not available for Android, this leads me to think that possibly "OpenGL (P2D and P3D) is now stutter-free and very speedy" only applies to desktop mode, not android.
Is this correct? Are the speed improvements for P3D and P2D only visible for Desktop mode?
strange
or retina on mac but not yet on android?
FX2D renderer, based on JavaFX, is a new Oracle technology for Java 8 (perhaps it works for Java 7).
However, Android's Java, known as Dalvik, is based on Java 6. Too old for FX2D! :(
It's a shame. Does anyone know if performance improvements are visible for P3D and P2D for Android in Processing 3 versus Processing 2?
Someone must now. Please respond if you know the answer.