We are about to switch to a new forum software. Until then we have removed the registration on this forum.
Hi. I've been happily learning to use Processing in Android Studio, using the info here - https://github.com/processing/processing-android/wiki - but I've now hit a road block.
Has anyone used Processing in Android Studio, and successfully imported image assets?
The only guidance on the link above is that 'PImage.image is PImage.bitmap, to reflect that a different object type is there, in spite of its identical purpose.' I don't understand what that means, as I can't see a way of using 'bitmap' in PImage.
I'm currently crashing when I do the following:
PImage bg_texture_2
Setup:
bg_texture_2 = requestImage("bg_texture.png");
Draw:
if (bg_texture_2.width == 0) { // Image is not yet loaded }
else if ( bg_texture_2.width == -1) {
// Image throws an error - this is what normally happens.
}
else {
// Image is ready to go, draw it // image( bg_texture_2, 0, 0, 100, 100); // Even with this commented out, I crash
}
}
The error tends to be that it 'can't find bg_texture.png', but I don't know how that can be - I've put it in every conceivable directory. Is there some special way that Android Studio needs the image to be referenced?
Any help would be very gratefully received.
Thanks,