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Hi all
Can someone please tell what I'm doing wrong here?
I'm copying the implicit canvas (this.g) to my VDMXCanvas (PGraphics) and something is causing the pixels to be flipped 180 degrees - check the screenshot!
I've overlaid the VDMXCanvas at the bottom half of the screen so I can see the two together. Here's the patch:
https://github.com/msp/MspSyphonSceneImageBasic/blob/master/MspSyphonSceneImageBasic.pde
Any thoughts welcome!
Cheers
Matt
Answers
Perhaps in OpenGL it is bottom to upper. But still left to right. Dunno... :-??