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I've been thinking about this idea that I have that will likely need some complicated routing between environments. Basically I want to get an audio signal as my input, do an fft analysis on it and generate 3D scenes of nature.
I know how to do the fft analysis and recognize basic instruments but I'm not sure what environment or SDK will allow me to generate the 3D scenes. I was thinking maybe a gaming engine allows for this but I don't know how that would work. Does anyone have any resources or pointers?