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There appears to be a basic problem with displaying text in a 3D environment in processing.js .
My sketch works in Processing but in processing.js text display is corrupted (each letter appears truncated, only a few pixels survive. It looks like a broken-up horizontal line where the text should be).
I can reproduce this behavior if I change P2D to P3D in the standard Typography/Letters example copied below for easy reference.
This problem is not browser specific - I have identical results in Chrome, Safari, and Firefox.
Any help would be much appreciated!
/**
* Letters.
*
* Draws letters to the screen. This requires loading a font,
* setting the font, and then drawing the letters.
*/
PFont f;
void setup() {
size(640, 360,P3D); //The original version has P2D here - with P3D none of the letters appear correctly.
background(0);
// Create the font
println(PFont.list().toString);
f = createFont("Georgia", 24);
textFont(f);
textAlign(CENTER, CENTER);
}
void draw() {
background(0);
noLights();
textMode(SCREEN);
// Set the left and top margin
int margin = 10;
translate(margin*4, margin*4);
int gap = 46;
int counter = 35;
for (int y = 0; y < height-gap; y += gap) {
for (int x = 0; x < width-gap; x += gap) {
char letter = char(counter);
if (letter == 'A' || letter == 'E' || letter == 'I' || letter == 'O' || letter == 'U') {
fill(255, 204, 0);
}
else {
fill(255);
}
// Draw the letter to the screen
text(letter, x, y);
// Increment the counter
counter++;
}
}
}
Answers
http://studio.processingtogether.com/sp/pad/export/ro.9oKy5N3D6zFZT/latest