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The normal method in draw for a fading background effect:
fill(180, 30);
rect(0, 0, width, height);
It does not work for me in Processing.JS with P3D or OpenGL. There is no trace/fade going on, it's just the same as:
background(180);
Is there a solution?
Answers
I have resolved this. The solution was where I had the code in my program. It needed to be after a translate reset to the center of the screen, and the rect needs to be at the bottom of the program in my case.
Actually I have not fixed this. It isn't displaying like it would in normal Java mode. Here is my code: