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IndexDiscussionExhibition › rectangular collision engine, v006
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rectangular collision engine, v006 (Read 741 times)
rectangular collision engine, v006
Apr 3rd, 2010, 11:19am
 
It's finally coming to life! Physics are still extremely simple, but collision is pretty robust at this point. Check out the applet/source here:

http://adam.theoherns.com/applets/matching_v006/

or to read where I'm headed with it:

http://adam.theoherns.com/2010/04/03/collision-engine-v006/
Re: rectangular collision engine, v006
Reply #1 - Apr 3rd, 2010, 4:19pm
 
By the way, it seems to have a memory leak, in that it keeps throwing back things like this:
Code:
Invalid memory access of location 0xb0fb9cec eip=0x952bb544 



Does anybody have any ideas as to what might cause this?
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